Issue ID 000017:
CategoryHero Siege - Online multiplayer
SeverityNot set
SummaryMarksman Agility skill can increase or decrease speed/damage indefinitely based on latency
DescriptionSo the skill agility is really buggy under two conditions (same problem).The first is when you are playing as host (applies to single player), use flight skill to go near an edge you can fly over and it slows you down. While in that slowdown area, proc agility. When the ability ends, your character ends up slower than without the ability. Subsequent procs on normal ground will further slow you down until you have negative movespeed. Having the skill end while being slowed down on webs also makes the player slower than before and works the same way.The second is when the player is not host. It requires that there is a hang in connection with the host, any packet loss will do it, and you just have to fire continously as the hang occurs, and when the hang ends your movespeed and damage will be super high. The agility cd depends on when agility ends, if I proc agility multiple times while in the hang, I gain all the procs when the hang ends, and only the last proc of agility will dissapear after. Resulting in the player being able to gain speed/damage indefinitely (up to 800).
Created2015-09-17 08:13:29
Updated2015-09-17 17:14:11
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Issue history:
Date modifiedUserAction
2015-09-17 08:13:29rockonrobNew issue
2015-09-17 17:14:09JussiChanged status to: Acknowledged
2015-09-17 17:14:12JussiChanged priority to: Medium
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